libdaque ~master (2018-08-15T06:36:18Z)
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AttributeFormat.normalized
daque
graphics
opengl
AttributeFormat
Does it need to be _normalized_(Clipped to a range of 0.0 - 1.0)?
struct
AttributeFormat
GLboolean
normalized
;
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Does it need to be _normalized_(Clipped to a range of 0.0 - 1.0)?